EVIL Season 3

 

The video above showcases all the shots I worked on while at Powerhouse VFX on the Evil Season 3 team. The company was excellent sharing not only shot files but amazing breakdown videos for some of our key shots.

I joined the Powerhouse VFX team in March of 2022 as a remote lighting artist. The studio utilizes Houdini as their main 3D software, including rendering in Houdini’s native renderer Mantra. Throughout my time at Powerhouse VFX Evil team I worked on a large variety of shots. One day I would be lighting and rendering a mosquito monster and the next I would be lighting the full 3D cartoon in universe game world of Bumblebee Valley. I loved the variety and the fun way the show used as much on screen monster suits as possible. We were just doing the little extra touches for VFX and that always sets things up for a good outcome!