Manifest Season 4

 

The video above showcases all the shots I worked on while at Powerhouse VFX on the Manifest Season 4 team. The company was excellent sharing not only shot files but amazing breakdown videos for some of our key shots.

I joined the Powerhouse VFX team in March of 2022 as a remote lighting artist. The studio utilizes Houdini as their main 3D software, including rendering in Houdini’s native renderer Mantra. Throughout my time at Powerhouse VFX Manifest team I focused mainly on The glass shatter sequence. I played a large role in this shot sequence as I did modeling, texturing, shading, lighting, and rendering for the glass shatter shots. It was a small team on this particular set of shots, dividing out the lava look development, glass shatter simulation, lava simulation, fire simulation, lighting, and compositing. But because of the small team size everyone was working together and overlapping to keep the pipeline moving forward. I even animated the gun falling as all animators were booked on other shows. Very happy with how the sequences turned out and how much I was able to contribute to multiple stages of the pipeline as a generalist.